Copyright 2010 Ruscool Electronics     Designed by MELTEC WEB DESIGN
Contact us HERE if buying several parts to combine shipping costs.
64 Inputs (64INS)
This USB connected board can accept 64 switch inputs. The supplied software allows the user to configure the inputs and then, when the main program is run, all of the switches will directly control actions within Flight Simulator. The switches are arranged in blocks of 8 utilising readily available RJ45 plugs and cables. Instructions with full connection details are included. The inputs are designed for pushbuttons and toggle switches (or any combination thereof), and even multi-position switches.
This diagram is an example of how easily switches can be connected to the board.
Any combination of toggle switches, pushbuttons, or multi-position switches may be used. The switches are arranged in banks of eight, so if using a multi-position switch, it must have a maximum of eight positions.
The software can tell when a pushbutton is used, and will therefore have a 'toggle' action on the MS Flight Simulator item it is configured to operate.

This screenshot shows the supplied configuration software.

To watch a short tutorial of how to use the configuration program, and examples of how the complete system works in an actual simulator, please visit here
Here is a screenshot of the application software running. It starts minimised on the screen but may be expanded like this for viewing purposes. The colour of the text shows if the switches are On or Off.
                                   Specifications

-    USB Connection
-    Computer Power Supply Connnection
-    Eight RJ45 Sockets for switches
-    One RJ45 Socket for switch commons
-    6 Terminals for dedicated rotary encoders
-    All Configuration and Application software is supplied
-    Power supply required:  +5VDC





All of our USB connected boards require a licensed copy of FSUIPC to run, and our software is pre-configured with all applicable FSUIPC offsets (Everything related to inputs and outputs is included).     FSUIPC can be purchased at a realistic price   here   (if you have FS9 and earlier) or here  (if you have FSX and ESP).         

        (Ensure you get the correct version for the type of MS Flight Simulator you are using.)
64 Inputs (64INS)    US$159-00
With the added functionality of utilising keypresses, our 64INS Boards are now capable of handling other items that the FSUIPC offset list doesn’t readily handle, which is important for 'Add-On' aircraft, and by using the ‘Create Mouse Macro’ in FSUIPC, you can have a keypress combination (ie. Ctrl-y) operate what would normally need to be activated with a mouse-click on the screen. This means that by using our 64INS Software, you can now have one of your physical buttons (which would be connected to our 64INS Board) simulate this keypress combination when you push it. This is true also, for any other keypress combination that’s been assigned within the flight sim program.
Additional to the 64 switch inputs, all of our 64INS boards can now accept two rotary encoders connected to dedicated terminals on the board.
Further upgrades to our software mean that our 64INS boards can now have either switches/buttons connected to blocks 8 and 7, or you can connect 4 rotary encoders to each of block 8 and block 7. This means that the board can be set up (with simple, easy to understand software) in three different ways :

  • 64 switch inputs and 2 rotary encoders on dedicated terminals.
  • 56 switch inputs with 2 rotary encoders on dedicated terminals, and 4 rotary encoders instead of switches on block 8.
  • 48 switch inputs with 2 rotary encoders on dedicated terminals, and 8 rotary encoders insstead of switches on block 8 and block 7.
Up to six individual 64INS Boards can be tied together and operated simultaneously, with easy-to-use configuration software explaining which boards are operating what functions at all times.